The HTC Vive has an adapter to make it wireless, but it requires an expensive accessory that requires you to plug a card into your computer's motherboard, which not everyone can afford/use. Basically the only objective downside to the Quest over a wired headset is that the quest can't play all VR games onboard, and can only play certain ones via a special cord connected to your PC. LunaticMS said:I think there's exactly ONE feature that will absolutely make the next Quest the undisputed king of VR, and that's built-in (or otherwise easy) wireless streaming of games from a PC. They have been reluctant to endorse this feature since an improper setup can cause lag and motion sickness, but if they can include some additional hardware (either onboard or perhaps a USB-C accessory) to improve the wireless connection to the point of being stable for even most users, I would ditch my Index and buy a Quest 3 in a heartbeat.
#How much is the climb vr quest price software
From the sound of it, you currently need to sideload some special software and have good internet, delivered from a good router (that may or may not need line of sight to the headset itself).
#How much is the climb vr quest price Pc
A completely standalone headset that can be used anywhere AND can play high-quality games wirelessly from a PC in the room would basically be the best of all worlds, with the only advantage of other headsets being minor incremental improvements like FOV, refresh rate, eye tracking, better audio delivery, and more specialized controllers, none of which have proven essential for the most popular VR games, and basically all of which are currently trumped by the Quest's portability, ease of use, and price point.Īnd the best part is that people have already done this on the Quest 2, apparently to amazing success (under the right circumstances).
I think there's exactly ONE feature that will absolutely make the next Quest the undisputed king of VR, and that's built-in (or otherwise easy) wireless streaming of games from a PC. Games that really deliver immersive VR experiences, rather than more arcade-like action, could help the Quest 3 stand apart from its predecessor. More Oculus apps: The Oculus Store is not short on VR apps and games, but we’re always keen to see more. That’s not bad, but we feel a USB-C rechargeable battery pack would be a boon, as well as more environmentally friendly.īoosted hand-tracking controls: Improved hand-tracking would be appreciated in the Quest 3, as we found that in the Quest 2 it could be a little finickity and not hugely intuitive.Įven higher refresh rate: A 120Hz refresh rate is great, but a 144Hz or higher refresh rate for super-smooth VR games and experiences is on our wish list. Rechargeable controllers: The Quest 2’s controllers relied on a single AA battery each, which delivered around 30 hours of juice.
We were very impressed with the Oculus Quest 2, but there’s still room for the Quest 3 to deliver improvements. And a cable bundled into the box, rather than an expensive optional extra, to let you plug the Quest 3 into a gaming PC, would also be on our wishlist. Improved battery life would also be a boon.
This could be custom silicon, rather than an off-the-shelf chipset. A speedy refresh rate out of the box would be much appreciated, especially by those who can suffer from motion sickness when using VR headsets.Īside from that, we can expect there to be an upgraded chipset, likely from Qualcomm. The current Quest 2 can support a 120Hz refresh rate but it needs apps to upscale content to do so. The most obvious spec the Oculus Quest 3 will have is a 120Hz display by default. (Image credit: Tom's Guide) Oculus Quest 3 specs and rumors